Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Sunday, May 6, 2012

What’s Good for Apple is Not Good for the Country

by MATT VIDAL
 
Apple Inc. is the largest technology company in the world, in terms of both revenue and profit. Yet, the California-based company has just 47,000 workers on its payroll in the United States.

Apple recently released a report in which it claimed responsibility for “indirectly” creating an additional 257,000 American jobs in industries that are part of its supply chain, a claim that was “disreputable,” in the words of MIT labor economist David Autor – as if Apple’s suppliers did not have any other customers. Or, as Wharton labor economist Peter Cappelli noted, as if the consumers spending their money on an iPad would not have purchased another product in its absence (see a New York Times article on debates over the report here, including comments from Autor and Cappelli).

While Apple’s claim to have created jobs for UPS and FedEx employees is questionable, however, there is some truth to the argument that Apple is responsible for the employment – and working conditions – at its key suppliers, particularly manufacturers for which Apple is the main customer. This may be the case for some Corning employees in the US (supplying glass for iPhones) and is very likely the case for, tens, perhaps hundreds of thousands of employees at Foxconn in China, which presumably has entire lines or buildings dedicated to Apple.

A recent report by political economist and accountant Karel Williams and his research team at the Centre for Research on Socio-Cultural Change at the University of Manchester looked at the Apple Business Model and its employment effects. They cite a study which found that Chinese workers add $6.50 in value to each iPhone 3, just 3.6% of the phone’s shipping price.

In a counter-factual exercise based on the average wage for electronics workers in the US ($21 per hour) and assuming 8 hours labor per phone, the CRESC team shows that Apple could assemble the phone in the US and still make a gross margin of $293 per phone, which is down from its current gross margin of $452, but still an impressive 46.5% margin.

Assembling the phone in the US would have added benefits for the US economy in terms of direct job creation and multiplier effects – in contrast to the current business model, which decreases US employment and increases the US trade deficit. But healthy profits are not enough, so Apple continues to make superprofits to the detriment of the US economy. What is good for Apple is not good for the US.

But what about Chinese workers? The CRESC team analyzes the financial aspects of the Apple supply chain and argues that, unlike in the Japanese and Korean cases, Chinese suppliers under the Apple model do not have good prospects of moving up the supply chain. Japanese and Korean producers originally had competitive advantage in the international market because their domestic supply chains had a low ratio of labor’s share of value-added. In the context of national supply chains, even suppliers were able to continually upgrade to higher-value added locations in the supply chain.

The story for China is different because it remains at the end of a global supply chain dominated by US firms like Apple, which are able to successfully subordinate their Chinese suppliers through contracts that leave little profit for the latter. As a result, funds for reinvestment are limited and corporate strategy may thus remain defensive.

There is a question, which the CRESC team does not consider, of whether the Chinese suppliers will be able to develop their own R&D capabilities from their own manufacturing operations. For now, most electronics R&D remains firmly embedded in the US, Japan and Korea. But there does remain an open question of whether R&D and manufacturing can remain geographically separate, with the former retaining vibrancy and the latter subordinated to the second- or third-tier via contract. Nonetheless, the CRESC report does crystallize some important questions and provide some provocative answers.

Finally, it must be noted that it is somewhat misleading to call this the Apple business model. The business model of maximizing profit and minimizing domestic employment though global subcontracting was pioneered by many corporations in the 1970s and even earlier, among them Nike, which has always been a brand without its own manufacturing capabilities.

But this model has become a normative business logic among manufacturers since then, and it does, as the CRESC team points out, present fundamental employment problems for home countries of corporations, like Apple, Nike and many others, who take it to its extreme. What was good for GM may have been good for the US, but that was another time, when vertical integration was a normative logic of business.

In contemporary globalized capitalism, maximizing profit is often equated with minimizing (domestic) employment. Is it time yet to get over our collective obsession with sanctifying profit?

Thursday, May 3, 2012

Apple Has Destroyed 490,000 American Jobs

Eric Platt and Ben Duronio | May 1, 2012 - Business Insider

After taking heat for shipping jobs to China and contracting to employers with questionable labor conditions, Apple (rather publicly) took credit for creating more than half a million jobs in the U.S.

514,000 to be exact.


That figure included nearly 50,000 employees in its retail network and its corporate headquarters, where products are designed.

But it also included FedEx and UPS employees who deliver its products and employees at Corning who make glass for iPads and iPhones.

So Apple basically counts anyone vaguely associated with the company or its products as a job that Apple created.

But what about the competitors Apple has bumped off in its relentless move to the top? What about the once-profitable markets, products, and companies it has destroyed? What happened to those jobs?

Business Insider analyzed data on Bloomberg, went through dozens of 10-Ks, and read through layoff announcements to see how Apple's peers have done.

What we found:

Apple has destroyed nearly as many jobs as it helped create, eliminating some 490,570 positions.


Click here to see the jobs that Apple has destroyed >


So even if Apple had created all the jobs it takes credit for creating, its chest-thumping would be misplaced, to say the least.

The truth, of course, is it is not "companies" or "entrepreneurs" who create jobs--it is healthy economic ecosystems that create jobs. (If Apple's customers couldn't afford to buy Apple's products, Apple wouldn't create a single job, no matter how cool Apple's products were). Companies are an important element of those ecosystems, but to credit them for job-creation is to give them a lot more credit than they deserve.

But that's another story.

For now, let's take a detailed look at all the jobs Apple has destroyed or helped destroy.

Here's our methodology:

Business Insider identified some 50 companies that Apple's success has impacted, including big names like IBM and HP, and smaller ones like Barnes & Noble and Adobe.

Some companies and peers prospered. Most did not, announcing a combined 306,606 layoffs over the past several years.

In choosing the companies, Business Insider took a liberal approach to the businesses hit by Apple. Could you attribute all of Circuit City's problems to Apple? Probably not. BI used similar definitions as Apple to identify these companies.

Apple was unresponsive to repeated request for comment.

Those layoffs include direct competitors like Cisco's flip camera business, which the company shuttered after poor sales, and companies like AOL,  which lose out on lucrative search traffic because of Apple's choice to default to Google.

We also looked at Apple's decision to contract to private companies like UPS and FedEx instead of using public services like the U.S. Postal Service, as well as loopholes it uses in U.S. tax law to save billions of dollars a year.

The figure above does not include the jobs Apple could have created had it manufactured its products in America — instead of at Foxconn plants in China — because the corporate mantra to cut costs and build products overseas is not simply tied to the Cupertino, Calif., based company.

Business Insider also considered the ripple effect of layoffs in the U.S. When a company fires hundreds of employees, it curtails regional spending, causing restaurants and retailers to close their doors, decreases tax collection at the state, local, and federal level, and can trigger other rounds of layoffs elsewhere in the economy.

Using data from the Economic Policy Institute, coupled with average pay in industries that saw lay offs because of Apple's success, Business Insider estimated the additional loss to the employment picture at some 180,000 jobs.

Taking that into account with the 306,000 layoffs from competitors, Apple has destroyed some 490,570 positions in the U.S.

Circuit City Layoffs: 42,974 
At its peak, Circuit City employed more than 42,000 people in its stores and corporate offices, offering the only real competing electronics network to Best Buy. But as Apple took greater share of the PC market, and had sustainable margins, Circuit City had difficulty keeping up. Add in the collapse of LCD TV prices and by the holiday season in 2008, Circuit City filed for bankruptcy and laid off its staff.
Source: Bloomberg and Company Filings
Federal Government Layoffs: 42,105
One of the biggest revelations from the recent New York Times piece was the amount of money Apple saved by using tax loop-holes. Sullivan estimated that number at $2.4 billion in 2011 (Federal Taxes). Divide that by the average rate of pay for public employees in 2011 and you get to some 42,000 lost jobs.
Kodak Layoffs: 28,000
Kodak has had problems for a number of years - with total employment declining from more than 100,000 to just 17,100 today. The iPhone and other mobile devices have eliminated the demand for stand alone cameras, and Kodak was a company that suffered greatly from the link between cameras and phones. The 131-year-old company filed for bankruptcy in January. 
Hewlett Packard Layoffs: 16,995
The iPad has made what was once a dominant PC builder an afterthought. HP attempted to enter the tablet game, but their touchpad was a disaster and they have laid off thousands of employees over the past few years (especially after costly purchases like Compaq).
Source: Bloomberg
Motorola Layoffs: 16,474
Motorola has had a painful decade after the success of its Razr - only recently regaining some strength in mobile. But after the Razr fizzled, Motorola hemorrhaged money, as well as headcount, as it tried to create a product that could compete with the iPhone.
Borders Layoffs: 16,600
Apple hardware made a number of businesses obsolete: including the need to buy physical copies of books, movies and music. Borders went bankrupt after consumers moved to digital downloads and streaming online, all fueled by Apple.
Source: Company Filings

Sprint Layoffs: 14,600
Sprint struggled to gain post-paid subscribers for years because it did not offer a device comparable to the iPhone. After AT&T and Verizon exclusivity deals finally expired, it gained the iPhone and saw some growth in subscribers.
Source: Bloomberg

IBM Layoffs: 12,668
IBM conducted a number of layoffs over the past several years, including several thousand people in research in development roles and those in certain hardware businesses that it could not compete in - on the consumer side, that was fueled by gains at companies like Apple.
Source: Bloomberg

Musical Group Layoffs: 12,500
Performing art and spectator sport employment declined from a peak of 415,000 in 2007, to a preliminary estimate of 402,500 in March of 2012. The music industry has faced substantive difficulty since Napster hit (and continues with the lower share groups are paid on iTunes), making it harder for music groups to sign with a label and get backing.
Source: Bureau of Labor Statistics (ID: CES7071100001)
Ericsson Layoffs: 10,690
GlassdoorIn the 1990's Ericsson actually had abot 35 percent of the cell phone market. Needless to say, they did not keep up with the technology to compete with Apple and the rest.
Source: Bloomberg

U.S. Postal Service Layoffs: 10,615
Apple attributed part of its 514,000 job creation figure to shipping giants UPS and FedEx. But the truth is, it just moved the needle away from the U.S. Postal Service by using the private providers. According to Bloomberg estimates, Amazon accounts for 1.9 percent of big brown's revenue. Using that as a reference point, and the fact that Apple revenues are more than twice Amazon's, Business Insider constructed the number of jobs Apple could have sustained if it shipped its products through the USPS.
Source: Business Insider Estimate 
Barnes & Noble Layoffs: 9,000
The Nook has kept Barnes & Noble around as competitors like Borders failed, but its core business remains significantly challenged as Apple's products have moved consumers away from traditional physical units. BKS has closed a number of stores and employs 9,000 fewer people today than it did in 2007.
Source: Company Filings

Blockbuster Layoffs: 7,200
Streaming services have butchered the DVD and VHS business, and Blue Ray has not been the boon many industry analysts thought it would. Since 2007, Blockbuster has laid off more than 20,000 employees. BI attributed a third of those who lost their jobs to Apple.
Source: Company Filings

CompUSA Layoffs: 6,300
It's a repeat of Circuit City, just on a smaller scale. The computer superstore withered in the face of intense electronic retail competition and closed 126 stores, as Apple prospered and gained share.
Source: Business Insider Estimate

Sony Layoffs: 6,000
Sony once held a dominant market position in the portable music business with the Sony Walkman and other entertainment devices. The iPod made the Walkman the new 8-track player, and Apple has pressured Sony in the laptop market as well with the iPad and its Mac lineup. (These figures do not include mobile layoffs, attributed to Ericsson).
Source: Bloomberg

RadioShack Layoffs: 6,000
This retailer has faced significant challenges over the past few years as its main wireless offerings (Sprint, T-Mobile) did not sell the iPhone. RadioShack did have AT&T, and recently switched T-Mobile for Verizon Wireless. Still, its shelves are purgatory for HDMI cables and old electronics Apple seems to have made obsolete.
Source: Company Filings

Microsoft Layoffs: 5,827
Microsoft has struggled in the ancillary businesses Apple is prospering in, such as mobile, portable music, and the tablet industry. These struggles forced the software juggernaut to make cuts over the past few years.
Source: Bloomberg

Yahoo! Layoffs: 5,780
Yahoo! has struggled over the years as it has been outmoded by Google. So why is Apple to blame? The default search engine on all of Apple's products are Google, which gives the search giant a nice leg up.
Source: Bloomberg

Xerox Layoffs: 5,400
Xerox has laid off thousands of employees as its printer business steadily declined. Part of that has to do with difficulty within both the PC and inkjet sectors — industries you don't need when you use a Mac. The Xerox layoffs are based on total company announced firings, multiplied by the company's long-term asset base in the U.S. as a percent of global operations (to exclude impact to its international offices).
Source: Bloomberg

AMD Layoffs: 4,460
Apple uses intel chips in their Mac computers, which means AMD misses out on a huge potential market.
Source: Bloomberg

Best Buy Layoffs: 3,400
With Apple retail stores opening (and intense competition from Amazon) Best Buy has struggled to turn weak comparable store sales around. The company recently announced 400 layoffs in corporate as well as the closing of 50 stores.
Source: Company Filings, Business Insider Estimate

Tower Records Layoffs: 3,000
Apple's assault on the music industry hit retailers particularly hard, with stateside closings of Virgin, HMV and Sam Goody. The iPod greatly accelerated the losses of record stores as consumers switched to digital downloads (whether legal or through sites like Napster and LimeWire).
Source: New Reports

Trans World Entertainment (Sam Goody, F.Y.E.) Layoffs: 2,900
Tower Records part two. Trans World, the owner of chain stores including Coconuts, Sam Goody, and Record Town, has closed hundreds of stores and laid off thousands. Blame the iPod.
Source: Company Filings

Gateway (Acer) Layoffs: 2,500
Gateway once ran quite the successful retail chain, but a crowded environment made its PCs seem outmoded and overly expensive. Gateway ultimately closed its entire 188-store division, invested in eMachines and was then bought out by Acer during a period of consolidation. Apple did not have the same problem with its growing Mac business.
Source: News Reports

EMI Layoffs: 2,000
EMI is another record label drastically hurt by the world's move away from CDs. As the big five record companies became four, and now three, EMI had to layoff thousands and cut costs. Universal Music Group purchased EMI as greater consolidation became necessary to eek out some profits from online sales. Apple's role in the shift to digital (even as it offers a new revenue source) is pretty clear.
Source: News Reports

Lenovo Layoffs: 2,000
Lenovo was on the up when it purchased the ThinkPad unit from IBM with the goal to turn it into a dominant PC player. Unfortunately, PC sales were challenged during the recession, even as consumers scooped up Apple's Mac line up. Lenovo announced more than 2,000 layoffs to prop up margins (not included in figures for IBM).
Source: Bloomberg

Adobe Layoffs: 1,950
Adobe's issues with Apple are well documented. The company started a viral campaign to convince Apple to put Flash in its mobile devices. But Steve Jobs didn't warm to that approach, firing off a memo on his thoughts of Adobe (not too flattering). Adobe ultimately had to layoff some 1,950 as it focused on core operations and curtailed special projects.
Source: Bloomberg

T-Mobile Layoffs: 1,900
T-Mobile has lost share without having the iPhone in its device lineup, a sore point for the company that pinned its hopes on joining forces with the carrier that first offered it. But with the FCC blocking the AT&T merger, T-Mobile has had to pare back its operations to invest in 4G technology.
Source: Bloomberg

EMC Layoffs: 1,476
The very profitable cloud computing company has had to issue job cuts after competitors gained share in the market it helped create. Those competitors, like DropBox, have leveraged Apple's iOS platform and taken share through strong offerings on the iPad and iPhone.
Source: Company Filings

Palm Layoffs: 1,247
Palm hoped that the Pre and Pixi smartphones could compete with the iPhone and that it could offer some semblance of a comeback. After first sales looked promising, the products withered as Apple (and Android), continued to grow. Palm was then purchased by HP, before the company decided to shutter the whole unit. (Palm layoffs not included in HP figures).
Source: Company Filings

Virgin Megastores Layoffs: 1,060
Virgin Megastores had a surprisingly profitable run, with giant stores in Times Square generating healthy margins. But when digital sales decimated book, movie and music sales, Virgin decided to cut its losses and sell off its coveted real estate holdings which housed the Megastores.
Source: News Reports

Dell Layoffs: 905
Against Apple's strong gains with its Mac computers, Dell has seemed staid. The company has difficulty competing with Apple's premium offerings, and when demand for its PCs slumped, it saw margins substantively pressured. Dell has yet to find a way to successfully compete with any of Apple's other products — including mobile, mp3 players, and tablets.
Source: Bloomberg

AOL Layoffs: 800 
AOL was supposed to be the darling of the Internet age, until it wasn't. Torn up by larger competitors like Google, AOL has forged ahead with a push into content. But what the company used to bet on, search, is stymied by Apple's choice to default to Google on its iPad, iPhone and MacBook lines.
Source: Bloomberg 
Cisco Layoffs: 500
Networking giant Cisco has tried to push into the consumer sphere for sometime, and it thought it had a hit with the well priced flip camera business. But the camera never took off as consumers defaulted to their iPhones to take photos. Cisco ended up closing the business and laying off the employees in the division.
Source: Bloomberg

Warner Music Group Layoffs: 300
Warner Music Group is yet another music company hit by the move to digital and purchases on iTunes (you could argue that it performed better than most of the industry during the transition). Warner was forced to lay off 300 employees as revenues struggled.
Source: Company Filings

Hasbro Layoffs: 200
Who needs board games when you can use an iPad or iPhone to entertain yourself? Hasbro decided to close its board-game manufacturing plant in Massachusetts after demand dried up. You can blame that on the success of games like Words With Friends on your iPhone.
Source: Bloomberg

IAC (Ask.com) Layoffs: 170
Ask.com was once a powerhouse in search (depending on how you define powerhouse) but as the iPhone and iPad grew mobile search, Ask lost out. The company decided to axe some 170 employees over two different periods as it gave up on the product.
Source: Bloomberg

Universal Music Group Layoffs: 110
Universal, much like Warner, is one of the three main remaining music companies. The company has laid off some 110 employees as traditional CD sales tumbled. Recording companies have been upset with Apple's pricing strategy for some time, but that has lessened as Apple changed it's $0.99 per song requirement.
Source: News Reports

Thursday, April 28, 2011

Microsoft collects locations of Windows phone users

 
Like Apple and Google, Microsoft collects records of the physical locations of customers who use its mobile operating system.

Windows Phone 7, supported by manufacturers including Dell, HTC, LG, Nokia, and Samsung, transmits to Microsoft a miniature data dump including a unique device ID, details about nearby Wi-Fi networks, and the phone's GPS-derived exact latitude and longitude. 

A Microsoft representative was not immediately able to answer questions that CNET posed this afternoon, including how long the location histories are stored and how frequently the phone's coordinates are transmitted over the Internet. Windows Phone currently claims about a 6 percent market share but, according to IDC, will capture about 21 percent by 2015 thanks to Microsoft's partnership with Nokia.

Microsoft does say, however, that location histories are not saved directly on the device. That's different from Apple's practice of recording the locations of visible cell towers on iPhone and iPad devices, which can result in more than a year's worth of data being quietly logged.

Google's approach, by contrast, records only the last few dozen locations on Android phones.
The privacy practices of mobile software companies have come under extensive scrutiny after a researcher at a conference last week in Santa Clara, Calif., described in detail how the iPhone's location logging works. A CNET report, however, showed that law enforcement and forensics analysts had been aware of and relied on the undocumented feature since at least last year.

Sen. Al Franken (D-Minn.) today asked Google and Apple to appear at a Senate hearing scheduled for May 10, and Illinois Attorney General Lisa Madigan has asked for a meeting. A lawsuit seeking class action status was filed today in Tampa, Fla.

According to a Web page in the "Help and How-To" section of the Windows Phone site, Microsoft has assembled a database with the "location of certain mobile cell towers and Wi-Fi access points" so a mobile device can determine its location more quickly, and with less battery drain, than if only GPS was used. Relying exclusively on GPS would have a negative "impact on mobile phone users by increasing data charges and draining the battery," the company says.

To make applications like maps work, of course, it's necessary for a smartphone or tablet to transmit its GPS coordinates to a remote server--and, in exchange, receive nearby restaurant reviews, or driving directions, and so on.

Privacy concerns begin to arise when a unique device ID is transmitted, which allows a company to track a customer's whereabouts over an extended period of time. Randomizing the device ID frequently would alleviate some concerns. (Microsoft says that in the case of Windows Phone 7, location information is transmitted to its servers only if Wi-Fi and location services are turned on. It also points out it offers a global switch to turn off all location-based services.)

"The user is identifiable if you have a series of events" that can be linked together, says Marc Rotenberg, executive director of the Electronic Privacy Information Center in Washington, D.C.
Microsoft says its operating system transmits the MAC address of the Wi-Fi access point (but not the name), signal strength, a randomly generated unique device ID retained for an unspecified limited period of time, and, if GPS is turned on, the precise location and direction and speed of travel. That happens when the "application or user makes a request for location information," the company says.

One privacy concern is that location databases can be a gold mine for police or civil litigants: requesting cell phone location information from wireless carriers has become a staple of criminal investigations, often without search warrants being sought. It's not clear how often legal requests for these records have been sent to Microsoft, which said it could not immediately answer that question, or whether its lawyers require a search warrant signed by a judge.

Even though police are tapping into the locations of mobile phones thousands of times a year by contacting AT&T, Verizon Wireless, and other mobile carriers, the legal ground rules remain unclear, and federal privacy laws written a generation ago are ambiguous at best. The Obama Justice Department has claimed that no warrant is required for historical location information, a claim opposed by a coalition of companies including Google and Microsoft but not Apple. (CNET first reported on warrantless cell tracking in 2005.)

Apple acknowledged (PDF) to Congress last year that "cell tower and Wi-Fi access point information" is "intermittently" collected and "transmitted to Apple" every 12 hours, but has declined to elaborate. Google has confirmed that it collects location information from Android devices, but downplayed concerns about privacy by saying the information is not "traceable to a specific user." It has yet to respond to questions from last Friday.

Here are the questions, still unanswered, that CNET posed to Microsoft this afternoon:
  • When did Microsoft start collecting location data from mobile devices?  
  • Does Microsoft collect cell tower data?  
  • How frequently do devices running Windows Phone 7 transmit the data to Microsoft? Every 15 minutes? Hourly? Daily?  
  • How is that done? Is it an HTTP POST request to a Microsoft.com server, like Google?  
  • Is the connection encrypted? If so, using what method?  
  • What information, exactly, is transmitted?  
  • You say the information collected includes a "randomly generated unique device ID." Is that device ID ever changed? If it is changed, how often does it change?  
  • What does Microsoft use the database of Wi-Fi access points for? Because you collect "direction and speed" if GPS is available, is it used for traffic data?  
  • You say the WiFi access points are surveyed when "the user has allowed a particular application to access location services and the application requests location information." If WiFi is turned on, location services have been activated, but no apps are ever run, will location data ever be transmitted to Microsoft?  
  • You say the randomly generated ID is "retained for a limited period." How long is that? Is the ID then deleted or only partially anonymized?  
  • Given a street address or pair of GPS coordinates, is Microsoft able to produce the location logs associated with that generated ID, if legally required to do so?  
  • Given a generated ID, is Microsoft able to produce the complete location logs associated with it, if legally required to do so?  
  • Given a MAC address of an access point, is Microsoft able to produce the generated IDs and location data associated with it, if legally required to do so?  
  • How many law enforcement requests or forms of compulsory process have you received for access to any portion of this database?  
  • If Microsoft knows that a Hotmail user is connecting from a home network IP address every evening, it would be trivial to link that with an Windows phone's device ID that also connects via that IP address. Does Microsoft do that?  
  • Is any information about current or previously-visited locations stored on a Windows Phone 7 device?  
  • Is Microsoft planning to change any of its policies regarding location data storage and transmission?

Thursday, April 21, 2011

IPhones Track Everywhere You Go; Franken Presses Apple re. Privacy (2 articles)

By Tim F., Balloon Juice
Posted on April 20, 2011

Since the iOS4 update last June, iPhones track everywhere you go and store it in an easy-to-hack-or-subpoena format. It is practically invisible to most users and you can’t disable it or get rid of the data. Why? Apple won’t say.

Whatever. Me and my $15 cell phone will live happily on stale twinkies and soup cans with torn-off labels for years after your idevices calmly direct the rest of you to check out a nearby ‘reprocessing center’ for AWESOME EXCLUSIVE DEALS on the iPad3.

***Update***

Via commenter Joel, here is a more clear explanation of the problem from the people who discovered it.
What’s so bad about this?

The most immediate problem is that this data is stored in an easily-readable form on your machine. Any other program you run or user with access to your machine can look through it.

The more fundamental problem is that Apple are collecting this information at all. Cell-phone providers collect similar data almost inevitably as part of their operations, but it’s kept behind their firewall. It normally requires a court order to gain access to it, whereas this is available to anyone who can get their hands on your phone or computer.

By passively logging your location without your permission, Apple have made it possible for anyone from a jealous spouse to a private investigator to get a detailed picture of your movements.

+++++++++++++++++++++

Sen. Franken presses Apple on privacy

Posted at 4:59 PM on April 20, 2011 by Brett Neely

After security researchers revealed today that Apple's best-selling iPhone and iPad devices contain a hidden file that secretly records the location of its user, DFL Sen. Al Franken wrote a letter to Apple CEO Steve Jobs demanding an explanation.

Franken wrote:
"Anyone who gains access to this single file could likely determine the location of a user's home, the businesses he frequents, the doctors he visits, the schools his children attend, and the trips he has taken--over the past months or even a year."
He went on to ask that Apple provide information on how the location data is being collected and used and why consumers weren't told that their personal information was being collected.

As head of the newly-formed Senate Judiciary Subcommittee on Privacy, Technology and the Law, Franken is in a position to keep this issue alive, including calling public hearings, if he's not happy with Apple's response to the letter.

Coincidentally, Apple released its most recent quarterly results today. The company said it sold over 18 million iPhones and over four million iPads.

You can read the entire letter Franken wrote to Jobs here.

Saturday, October 9, 2010

Microsoft buying Adobe would fix both companies' Apple problem

By Peter Bright | Ars Technica

The New York Times is reporting that Microsoft CEO Steve Ballmer has recently been at a secret meeting with Adobe CEO Shantanu Narayen to discuss topics including the two companies' mutual competitor, Apple.

The Times says that the companies were investigating ways to partner in order to do battle with Apple. One option was for Microsoft to acquire Adobe, a claim that has seen Adobe's stock price surge by more than 10 percent.

Microsoft is thought to have investigated buying Adobe some years ago, but abandoned the idea with the expectation of running into new antitrust problems. With Apple and Google now such strong competitors, such a purchase may now be a viable option. Regardless of the legal difficulties, a partnership—and, indeed, a Microsoft purchase—makes sense.

The common enemy

Apple's increasing importance in the mobile space with its trio of  iOS devices: the iPhone, iPod touch, and iPad, is a growing threat to both companies. Adobe and Apple butt heads in a number of markets. The two companies have competing software (Adobe's Lightroom and Premiere go up against Apple's Aperture and Final Cut Studio, for example), and more significantly, Apple is attacking a key Adobe product: Flash.

iOS devices have no Flash support in their browsers, so can't run Flash ads or any other Flash content on webpages. Apple has been advocating the use of HTML5, with its video and interactivity capabilities, as an alternative. Given the dominance of Flash in advertising, this is a big blow to Adobe. Apple then stepped up the pressure on Adobe with the launch earlier this year of iAds—rich, Flash-like ads built using HTML5.

Microsoft's difficulties in the mobile space—both phones and tablets—are well-known. The tablet problem is probably more serious; though Microsoft would like to have a piece of the smartphone market, it is tablets that threaten PC sales, and hence Windows. There is already some suggestion that iPad sales are denting netbook sales, and this is a trend that Microsoft could be badly hurt by. At the very least, it would substantially diminish home PC sales; ultimately, it could threaten corporate computer purchases too.

Apple's anti-Flash stance also indirectly threatens Microsoft. Redmond's relationship with HTML5 is a difficult one. On the one hand, the Internet Explorer team is making a considerable effort to make Internet Explorer 9 a modern browser with good support for new Web technology. That team, at least, is serious about HTML5.

On the other hand, Microsoft is also investing in its own Flash competitor, Silverlight, which it introduced in 2007 with great fanfare. Like Flash, Silverlight is a browser plugin that allows the creation of rich, interactive Web applications, and like Flash, it includes a range of media features not available to HTML5, such as DRM-protection of video streams. HTML5 threatens Silverlight in much the same way as it threatens Flash.

HTML5 also raises Microsoft's long-standing fear about the Web: that it would become a platform in its own right and displace the Windows PC. It is this fear that led to the development of Internet Explorer and the first browser war; Microsoft doesn't want the Web to be a platform, but if it must be one, it should be a Microsoft-powered Web accessed through a Microsoft browser on a Microsoft operating system.

Microsoft and Adobe do compete on a number of fronts. Silverlight and Flash, and ASP.NET and ColdFusion, are the two main areas of opposition. However, in practice, even in these competitive areas, the companies' respective products have carved out their own niches, and neither is threatening to completely demolish the other. Apple's stance towards Flash—get rid of it, use HTML5—is far more dangerous to Flash, and far more vigorously pursued, than Microsoft's stance—use this other browser plugin instead.

Collaboration and cooperation

Having a common enemy isn't enough to justify working together, of course. There needs to be some practical benefit to cooperation: something that strengthens both Microsoft and Adobe against the Apple threat.

The most obvious, immediate thing that the two companies can do is to get Flash ported to Windows Phone 7. Early signs are that Windows Phone 7's Web browser is surprisingly fast and capable, but one thing it isn't is HTML5-aware. If the phone operating system is successful, there will be a substantial growth in smartphones that are, at least for the time being, not HTML5-capable.

Such phones are crying out for Flash compatibility. There are certainly hurdles to achieving this—not least of which is the current requirement that all Windows Phone 7 software be written using .NET code—but they are by no means insurmountable. For example, Microsoft could simply bundle Flash with the phone operating system, and in so doing obviate the need for Flash to be written in C#.

The two companies could even go for something more exotic: make it possible to create Windows Phone 7 programs directly in Flash. The latest Flash version, CS 5, has the ability to produce iPhone applications. Apple originally planned to ban such applications, but has since relented. A similar capability could be readily built to produce Windows Phone 7 software.

Microsoft is already doing its best to court developers to attract them to its phone platform, with high-quality development tools that leverage the .NET technology that's already familiar to many. Flash development would similarly open the platform up to a large number of developers, letting them use technology they're already familiar and comfortable with.

There are technical things that the companies can work on, too, to improve the use of plugins in the desktop browsers. Google and Adobe are already cooperating to produce a better plugin interface to enable greater performance and stability for Flash in Chrome, and Chrome now bundles Flash. Taking a similar tack with Internet Explorer would further strengthen Flash's position on the desktop, again countering the forces of HTML5.

Or an outright purchase

Microsoft could afford Adobe, no doubt about that. Hell, Microsoft could afford to buy Adobe with petty cash; we're only talking $15 billion here. The relative size of the two companies means that the offer doesn't even have to appeal to Adobe, particularly: Microsoft can buy the company whether it likes it or not; as such, the question is not what Microsoft has to offer Adobe, only what Adobe has to offer Microsoft. Such a purchase would significantly strengthen Microsoft's software line-up. Redmond has virtually no creative/artistic software; though the company has dabbled in this area in the past, its only real creative software is the Expression Design vector graphics package.

The corporate cultures of the two companies are likely to be radically different, a product of their vastly different target audiences. As such, it's hard to see Adobe being anything other than a wholly-owned subsidiary, at least initially. Attempting to integrate it into the broader Microsoft organization would likely be no more successful than Microsoft's Danger purchase.

Software...

Apple has had a lot of success with its creative software, both at the high end (Final Cut Studio, Aperture, Logic Studio) and the low end (iMovie, iPhoto, GarageBand). An Adobe purchase would let Microsoft tackle these markets in the same way; Adobe's technology would provide a substantial upgrade to programs like Windows Live Photo Gallery and Windows Live Movie Maker, as well as opening up the possibility of upsells to the full products like Lightroom and Premiere. A hypothetical "Windows Live Photoshop Elements" would be a great addition to the line-up, too.

Bolstering the Windows Live line-up makes Windows a much nicer platform. The iLife suite is a tough act to follow, and though Windows Live Essentials is trying to compete in this area, the iLife applications are quite a bit more polished. Buying Adobe would let Microsoft simultaneously broaden the appeal of the Essentials with new programs, and raise the quality bar.

Software with more of an overlap with existing products may be a little more difficult to deal with. Adobe's Dreamweaver Web authoring software is on balance better than Expression Web, so it would seem natural to replace the latter with the former. ColdFusion would be tricky, and it's hard to see how it would survive such an acquisition; though it has its fans, and offers features that ASP.NET does not, it's probably too similar to justify continuing to develop and support both products; one can imagine it would be cut loose in such a purchase.

Though the same would in some senses be true of Flash (and related technologies, Flex and AIR)—it has massive overlap with Silverlight—it's too important to be let go in this way. Instead, consolidation—allowing the Flash software to produce applications that will run on Silverlight or Windows Phone 7—would be the way to go.

It would also be good to see Microsoft's secure coding practices applied to Adobe's software. If nothing else, the teams developing Reader and Flash need a bit of help.

... and Style

Beyond the software, Adobe would bring a very different kind of customer to Microsoft. Adobe has strong links with the creative and design communities, communities that have, frankly, reviled Microsoft for decades. I would argue that the current generation of Adobe software shows a stronger sense of aesthetics than is generally true of Microsoft's output, and that's in no small part down to the community that Adobe serves—giving designers a suite of ugly, clunky software is not a winning move. It would be nice for this sense of aesthetics to permeate Microsoft.

Microsoft traditionally has been very good at producing software for developers, but its efforts to appeal to designers have been less effective. It has started making moves in the right direction with Expression Blend, but it's still in many ways a developer-oriented company. The Expression range of software does have some interoperability with Adobe software (Expression Blend can open Adobe Photoshop mockups, for example), as an acknowledgement of the importance of Adobe's software in the design world.

By bringing this design-oriented, creative software in-house, Redmond would be able to offer an end-to-end solution for designing great-looking applications, from Illustrator and Photoshop mock-ups, to Expression Blend or Expression Web/Dreamweaver designs, to Visual Studio application development. If the company could make this kind of workflow work better—without alienating designers—it could prove to be extremely attractive to both Web and phone developers.

Microsoft hasn't cared too much about design in the past, but that's no longer the case with Windows Phone 7. Strong design is key to the new platform; it ties it together to make it feel like a coherent whole, in a way that simply doesn't happen on desktop Windows. Appealing to designers hasn't mattered in the past. These days, it does.

Stumbling blocks

An Adobe purchase does pose quite a few issues. Antitrust is the obvious biggest problem. Regulators might not like to give Microsoft control over Flash, and would be certainly be concerned about what such a takeover would mean for Adobe's Apple software. Microsoft does develop Office for Mac, but this is a bastard product that's not actually a version of Office for Mac OS X, but rather a completely separate set of software that happens to share the same file formats as the Windows software. It looks different, it works differently, it does different things, it is written by different people, and it is released on a different schedule.

This allows Microsoft to continue to "support" Apple's platform, while still keeping it at a disadvantage relative to Windows. The company gets the best of both worlds; Office for Mac is believed to be profitable in its own right, Microsoft gets to say to regulators "See? We do care about other platforms!" and yet, simultaneously, Microsoft manages to keep Mac OS X inferior to Windows in a manner that's important to corporations. It has Office, but it's not the real Office—so companies are going to stick with Windows.

This is not the case with Adobe's software; Photoshop for Mac OS X is a first-class citizen, on an equal footing with the Windows version. Any work done to improve Photoshop strengthens Microsoft's rival just as much as it does Windows. As such, killing the Mac OS X versions would plainly hold some appeal to Redmond. If Photoshop and related products were not so dominant on Mac OS X then it might not matter, but the fact is that it would kneecap Macs. Those creative sales are still important to Apple, and their loss would be quite a blow to the Mac platform, if not Apple as a whole. Until Apple comes out with its own Photoshop competitor, this is a situation unlikely to change.

The close work between Adobe and Google over Flash likely wouldn't withstand such a purchase, either. Adobe and Google don't compete, making it easy for the two to cooperate, but Google and Microsoft are not so friendly with one another.

Adobe's other major technology, PDF, would be another sticky issue. Microsoft has devised its own PDF alternative, XPS, and though this has not set the world on fire, it's sufficiently integrated into Windows now that the company is stuck with it. PDF, obviously, is enormously entrenched. There would be a concern that Microsoft might favor XPS over PDF, to the detriment of everyone not using XPS (which is to say, everyone). Countering that is the fact that various versions of PDF are ISO standards anyway; Adobe has ceded absolute control over the specification, so there may not be too much that Microsoft could do to hurt it.

Partnership, yes. Purchase, doubtful

Microsoft partnering with Adobe is something of a no-brainer. In spite of the differences between the two companies, working together, especially on Windows Phone 7, will be valuable to both. Bringing Flash to Windows Phone 7, both in the browser and as an application development tool, would be win-win, and I would be surprised if this did not happen eventually.

As for buying Adobe? I think a good case can be made. It rounds out Microsoft's software offerings, giving the company access to a market that it currently virtually ignores, and though it wouldn't happen overnight, gradual integration of the two companies' product lines would enhance Windows and Windows Phone in many ways. Microsoft is not the dominant monopoly it once was, but regulators might well be reluctant to let the company buy the dominant producer of painting, drawing, and desktop publishing software, especially when so many of its customers don't use Windows.

And it's these monopoly concerns that I think will be enough to prevent the companies from even trying to engineer a takeover. The purchase would make sense for Microsoft, but the chances of it ever being approved are slim to none.

Sunday, July 11, 2010

How your Apple iPhone spies on you

Published on 07-10-2010

As the communications device grows in popularity, technology experts and US law enforcement agencies are devoting increasing efforts to understanding their potential for forensics investigators.

While police have tracked criminals by locating their position via conventional mobile phone towers, iPhones offer far more information, say experts.

"There are a lot of security issues in the design of the iPhone that lend themselves to retaining more personal information than any other device," said Jonathan Zdziarski, a former computer hacker who now teaches US law enforcers how to retrieve data from mobile phones.

"These devices organise people's lives and, if you're doing something criminal, something about it is going to go through that phone." Apple has sold more than 50 million iPhones since the product was launched in 2007.

Mr Zdziarski told The Daily Telegraph he suspected that security had been neglected on the iPhone as it had been intended as a consumer product rather than a business one like rivals such as the Blackberry.

An example was the iPhone's keyboard logging cache, which was designed to correct spelling but meant that an expert could retrieve anything typed on the keyboard over the past three to 12 months, he said.

In addition, every time an iPhone's internal mapping system is closed down, the device snaps a screenshot of the phone's last position and stores it.

Investigators could access "several hundred" such images from the iPhone and so establish its user's whereabouts at certain times, he said.

In a further design feature that can also help detectives, iPhone photos include so-called "geotags" so that, if posted online, they indicate precisely where a picture was taken and the serial number of the phone that took it.

"Very, very few people have any idea how to actually remove data from their phone," Sam Brothers, a mobile phone researcher for US Customs and Border Protection told the Detroit Free Press.

"It may look like everything's gone but for anybody who's got a clue, retrieving that information is easy."

Thursday, April 29, 2010

Steve Jobs' letter on why Flash is not on the iPhone and iPad

Steve Jobs' letter on Flash 
By Jacqui Cheng |

Steve Jobs has taken a break from his iPad e-mailing spree to post another long, open letter to Apple's website, this time about Flash. The letter goes into detail as to why Apple chooses not to allow Adobe's Flash technology on the iPhone and iPad, claiming that the decision isn't as business-driven as Adobe would like to believe.


Jobs' opening remark is about Flash's openness, or lack thereof. "While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe," writes Jobs. He acknowledges that Apple has closed products as well—namely the iPhone, iPod, and iPad—but that the company believes that all standards on the Web should be open. Naturally, this leads into Apple's support of HTML5, CSS, and JavaScript, not to mention Apple's support for the open source WebKit.


Jobs also believes that Flash isn't quite as dominant on the Web as Adobe claims, noting that "almost all" video that is available in Flash is also available in H.264. YouTube is among the most successful apps on the iPhone OS, Jobs points out, and there are numerous other apps that support video streaming available for the iPad (Netflix, ABC, NPR, New York Times, and more). Again, Jobs makes the concession that iPhone OS users won't be able to play Flash games, but says that there are plenty of other games on the App Store. (Someone let me know when there's a version of Winterbells for iPhone.)
Later in the letter, Jobs notes that many Flash elements and websites are designed with a mouse in mind, not a finger. This much is true—even of my beloved Winterbells game—though that's largely the decision of the designer and not the technology.

Then there are the old performance, battery life, and reliability angles. Not only does Flash continue to be a vector for cyber attacks, Jobs claims that Adobe has been completely unable to show Flash performing well on any mobile device. Battery life naturally ties into this: "To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power." And then, finally, there's the real issue with Flash, according to Jobs: it puts a third-party software layer between the platform and the developer, and helps developers fail to achieve their full potential as iPhone, iPod, and iPad app developers by offering cross-platform tools.

Many of these points undoubtedly irk Flash supporters. He does make one point, though, that is quickly becoming truer by the day: there's an "avalanche of media outlets" offering content without Flash, largely due to the iPad. With a 
Hulu iPad app around the corner and YouTube, Netflix, and many news sites already adopting other, iPhone-friendly video formats, consumers have little reason to continue demanding Flash compatibility except on principle. 
Developers, on the other hand, aren't likely to be so willing to buy into Jobs' reasoning. After all, there are plenty of ways for developers to use cross-platform tools in order to create perfectly workable apps, HTML5 video doesn't necessarily guarantee better performance and battery life, and some Web developers will continue to create sites that are geared toward mice and not fingers.

Monday, March 1, 2010

Your iPhone was made by a child--a product of forced child labor

Apple admits using child labour
Apple has admitted that child labour was used at the factories that build its computers, iPods and mobile phones.
By Malcolm Moore in Shanghai
Published: 12:21PM GMT 27 Feb 2010

At least eleven 15-year-old children were discovered to be working last year in three factories which supply Apple.

The company did not name the offending factories, or say where they were based, but the majority of its goods are assembled in China.

Apple also has factories working for it in Taiwan, Singapore, the Philippines, Malaysia, Thailand, the Czech Republic and the United States.

Apple said the child workers are now no longer being used, or are no longer underage. "In each of the three facilities, we required a review of all employment records for the year as well as a complete analysis of the hiring process to clarify how underage people had been able to gain employment," Apple said, in an annual report on its suppliers.

Apple has been repeatedly criticised for using factories that abuse workers and where conditions are poor. Last week, it emerged that 62 workers at a factory that manufactures products for Apple and Nokia had been poisoned by n-hexane, a toxic chemical that can cause muscular degeneration and blur eyesight. Apple has not commented on the problems at the plant, which is run by Wintek, in the Chinese city of Suzhou.

A spokesman for Wintek said that "almost all" of the affected workers were back at work, but that some remained in hospital. Wintek said n-hexane was commonly used in the technology industry, and that problems had arisen because some areas of the factory were not ventilated properly.

Last year, an employee at Foxconn, the Taiwanese company that is one of Apple's biggest suppliers, committed suicide after being accused of stealing a prototype for the iPhone.

Sun Danyong, 25, was a university graduate working in the logistics department when the prototype went missing. An investigation revealed that the factory's security staff had beaten him, and he subsequently jumped to his death from the 12th floor of his apartment building.
Foxconn runs a number of super-factories in the south of China, some of which employ as many as 300,000 workers and form self-contained cities, complete with banks, post offices and basketball courts.

It has been accused, however, of treating its employees extremely harshly. China Labor Watch, a New York-based NGO, accused Foxconn of having an "inhumane and militant" management, which neglects basic human rights. Foxconn's management were not available for comment.

In its report, Apple revealed the sweatshop conditions inside the factories it uses. Apple admitted that at least 55 of the 102 factories that produce its goods were ignoring Apple's rule that staff cannot work more than 60 hours a week.

The technology company's own guidelines are already in breach of China's widely-ignored labour law, which sets out a maximum 49-hour week for workers.
Apple also said that one of its factories had repeatedly falsified its records in order to conceal the fact that it was using child labour and working its staff endlessly.

"When we investigated, we uncovered records and conducted worker interviews that revealed excessive working hours and seven days of continuous work," Apple said, adding that it had terminated all contracts with the factory.

Only 65 per cent of the factories were paying their staff the correct wages and benefits, and Apple found 24 factories where workers had not even been paid China's minimum wage of around 800 yuan (Pounds76) a month.

Meanwhile, only 61 per cent of Apple's suppliers were following regulations to prevent injuries in the workplace and a mere 57 per cent had the correct environmental permits to operate.

The high environmental cost of Apple's products was revealed when three factories were discovered to be shipping hazardous waste to unqualified disposal companies.

Apple said it had required the factories to "perform immediate inspections of their wastewater discharge systems" and hire an independent environmental consultant to prevent future violations.

However, Apple has not stopped using the factories.

In 2008, Apple found that a total of 25 child workers had been employed to build iPods, iPhones and its range of computers.